Monday, 30 September 2013
Log Book of work - #1 30th September 2013
In todays first lesson with Simon, we talked about the way taht you can create refined curved surfaces in maya and such things as the EP and CV tool. Both of these have different advantages to them, but it seems like the EP tool is much better for seeing and forming the curve mesh. We also talked about the way that you can extrude and loft the shapes in order to create a 3D model much quicker, saving time and effort of the creator. I need to create more designs for my weapon soon as we are almost half way through the project, I will do this at home or in spare time at home. -Updated- I have began to create some basic concept in the form of silhoutte, I have done this in photoshop but will be making more on paper. Ill attach this so you can see as below:
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